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GAME: Review: Planetarian




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here-and-faraway



Joined: 21 Jun 2007
Posts: 1528
Location: Sunny California
PostPosted: Tue Oct 07, 2014 3:14 pm Reply with quote
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.
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Cecilthedarkknight_234



Joined: 02 Apr 2011
Posts: 3820
Location: Louisville, KY
PostPosted: Tue Oct 07, 2014 3:40 pm Reply with quote
here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.


I'll just have to be blunt with you, most Japanese developers/programmers are not fans of the mac os.

To the reviewer, you pretty much summed up Planetarian quite well. It's a short but sweet visual novel.
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Fronzel



Joined: 11 Sep 2003
Posts: 1906
PostPosted: Tue Oct 07, 2014 4:07 pm Reply with quote
here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.

Is there a consumer market for Apple products in Japan? I have no idea, but I wouldn't particularly be surprised if there wasn't.
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invalidname
Contributor



Joined: 11 Aug 2004
Posts: 2450
Location: Grand Rapids, MI
PostPosted: Tue Oct 07, 2014 4:16 pm Reply with quote
Quote:
Planetarian marks the first official English release of a title by Key, the much-loved brand of major visual novel publisher VisualArt's.

I continue to be surprised how many people don't know that this game was previously released in English for iPhone and iPad in 2013, as reported on ANN. Perhaps more surprisingly, that release was by Key / Visual Art's themselves, not through a western intermediary like Sekai Project.

I've always wondered if that release represented Key testing the waters of the US market, and their subsequent decision to license out the PC version perhaps indicating that the iOS App Store experiment was not successful for them. A pity, particularly because the text is a lot more readable in the iPad version than those PC screenshots look.
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Brand



Joined: 30 Jan 2006
Posts: 1028
PostPosted: Tue Oct 07, 2014 5:49 pm Reply with quote
here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.


From what I understand the method to input Japanese text on a Windows computer is very easy. Not sure Mac OS is comparable in this case.

Also, computers in Japan are mainly used for work or by computer otaku. (Most internet surfing is done on phones.) So, in the case of computer otaku a Windows machine is more likely because it can be customized much more readily then a Mac can.

invalidname wrote:
Quote:
Planetarian marks the first official English release of a title by Key, the much-loved brand of major visual novel publisher VisualArt's.

I continue to be surprised how many people don't know that this game was previously released in English for iPhone and iPad in 2013, as reported on ANN.


It is pretty well known if any app isn't free or lower then 99 cents they don't sell that well. So, even a price point of 3.99 might be a big turn off. I also see it has been placed in the "Books" category. While, I get that. I think most people looking for this would look under games. And most people looking at books are not interested in a product like this.
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Megiddo



Joined: 24 Aug 2005
Posts: 8360
Location: IL
PostPosted: Tue Oct 07, 2014 6:47 pm Reply with quote
One of my favorite short stories. I return to it annually around Thanksgiving break to experience it once again. Thrilled to hear that the Junker's few lines in this version are actually voiced, that will be different to hear. And of course I'm happy to own it on Steam.

As for the review, it was very fair. It's a decade old kinetic novel that was priced at 1000 yen when it came out. Definitely worth the 3-4 hours invested in it and likely some repeat readings after some time.

here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.

Windows based PC has a giant market compared with Mac based PC. That's all it really is. iOS however has a rather large market share in mobile so you see a lot more stuff for iOS.


Last edited by Megiddo on Tue Oct 07, 2014 7:10 pm; edited 1 time in total
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grooven



Joined: 16 Aug 2006
Posts: 1424
Location: Canada
PostPosted: Tue Oct 07, 2014 7:02 pm Reply with quote
Great review! I love this game. I'd played it back in 2006 when I got a copy in Japan and used the patch. I admit to crying during some scenes later on. I wish there were more CGs too.

Ill be buying this too, despite owning a physical copy.
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Kougeru



Joined: 13 May 2008
Posts: 5530
PostPosted: Tue Oct 07, 2014 8:32 pm Reply with quote
here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.
Simply put, Windows has a 91% marketshare on desktop OS right now. Back when this game came out, it was closer to 98%. In Japan it's probably even higher due to reasons people have already mentioned. PCs have a better performance-to-cost ratio and gamers/otaku require PCs since 99% of all desktop games (real ones, not indies) require Windows.
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shiranehito



Joined: 27 Dec 2011
Posts: 793
PostPosted: Tue Oct 07, 2014 8:37 pm Reply with quote
Great review! It's really nice to see more visual novel being reviewed in this site.

I agree that for some people, Kinetic Novel is not a game (and I have no objection about that) because it's basically just a novel with a "playable" presentation. Some people might find this really boring, but the story are really great for me. For some reason, the ending didn't hit me much because I kind of already expected the outcome since... it's made by Key.

I actually like the overall presentation of this VN. When I played this first, around two years ago, I was surprised to hear a familiar melody, which is "What a Friend We Have in Jesus", which in Japan is a song about stars called "Hoshi no Yo", which in my country is... something else. Some other BGMs really stuck in my head, like "Gentle Jena" and "Hoshi no Meguri Uta".
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FlamingFirewire



Joined: 03 Jun 2013
Posts: 463
PostPosted: Tue Oct 07, 2014 9:46 pm Reply with quote
invalidname wrote:
Quote:
Planetarian marks the first official English release of a title by Key, the much-loved brand of major visual novel publisher VisualArt's.

I continue to be surprised how many people don't know that this game was previously released in English for iPhone and iPad in 2013, as reported on ANN. Perhaps more surprisingly, that release was by Key / Visual Art's themselves, not through a western intermediary like Sekai Project.

I've always wondered if that release represented Key testing the waters of the US market, and their subsequent decision to license out the PC version perhaps indicating that the iOS App Store experiment was not successful for them. A pity, particularly because the text is a lot more readable in the iPad version than those PC screenshots look.


If you use the default fonts (of which you can choose in-game) and have your computer set to Japanese locale, the text display's far clearer than what is shown in the screenshots here and most other places.

Also the title according to the official title-style list is supposed to be written like this: "planetarian ~the reverie of a little planet~"
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zensunni



Joined: 05 Mar 2010
Posts: 1294
PostPosted: Wed Oct 08, 2014 8:29 am Reply with quote
Nice review and a very positive sign for things to come! Can't wait for Clannad!
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Texas84



Joined: 09 Jul 2011
Posts: 93
PostPosted: Wed Oct 08, 2014 5:20 pm Reply with quote
Still hoping for an anime movie.
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MiharuTan



Joined: 16 Nov 2013
Posts: 9
Location: United States
PostPosted: Thu Oct 09, 2014 8:36 am Reply with quote
here-and-faraway wrote:
Does anyone know why games like this are always made for PCs? How come I can't ever find them for Macs? Just wondering? I'd love to try them out.


MangaGamer is actually releasing a horror/suspense VN called "Cartagra" (the prequel to Kara no Shoujo) on Mac and Linux. It's not an all-age title and contains adult content. Link
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grooven



Joined: 16 Aug 2006
Posts: 1424
Location: Canada
PostPosted: Fri Oct 10, 2014 3:02 pm Reply with quote
Texas84 wrote:
Still hoping for an anime movie.
You know what, if they had a kickstarter it'd be funded in few days.
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gerbilx



Joined: 19 Jan 2009
Posts: 138
PostPosted: Sat Oct 11, 2014 2:25 pm Reply with quote
I remember buying this on Key's site in 2009. Feels so good buying it again on Steam.
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