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NEWS: Mighty No. 9 Delayed Until Early 2016


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MarshalBanana



Joined: 31 Aug 2014
Posts: 5370
PostPosted: Wed Aug 05, 2015 11:47 am Reply with quote
Hey maybe it would of been finished by September, if you hadn't wasted time rushing out the Red Ash Kickstarter.
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falcon.punch



Joined: 07 Jan 2015
Posts: 693
PostPosted: Wed Aug 05, 2015 11:54 am Reply with quote
Ugh, I usually get the hopes high for many games. But MN9 itself looks "dead" for my taste.
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FenixFiesta



Joined: 22 Apr 2013
Posts: 2581
PostPosted: Wed Aug 05, 2015 11:55 am Reply with quote
MarshalBanana wrote:
Hey maybe it would of been finished by September, if you hadn't wasted time rushing out the Red Ash Kickstarter.

Except that was completely due to the marketing end of business in place of actual production of any form of a game (be it MN9 or Red Ash).

At the very least this will be the product delivered proper in place of say Colonial Marines.
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Calsolum



Joined: 11 May 2010
Posts: 898
PostPosted: Wed Aug 05, 2015 12:07 pm Reply with quote
surprise surprise
when people are self driven theyre more prone do delays and setbacks, if this were a cheap indie game i'd say you get what you pay for but last i checked this game pulled in some serious cash so i'd say some compensation for the backers should be order. if that does happen i'll kick myself for not backing this earlier
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Somer-_-



Joined: 14 May 2014
Posts: 995
Location: Canada
PostPosted: Wed Aug 05, 2015 12:19 pm Reply with quote
It was just a month away too. Seems like a serious delay for some bugs in one portion of the game.
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Blarmb



Joined: 12 Jun 2010
Posts: 33
PostPosted: Wed Aug 05, 2015 12:32 pm Reply with quote
They should have just given the release date as "It will be done when it's done" Blizzard style.

I don't think folks get how even the best planned and executed of software projects can trip up on unexpected bugs at least moment.

I can only imagine this goes double for games which tend to be comparatively understaffed with aggressive timelines.
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LuckyAstei



Joined: 21 Jun 2003
Posts: 227
PostPosted: Wed Aug 05, 2015 12:43 pm Reply with quote
Somer-_- wrote:
It was just a month away too. Seems like a serious delay for some bugs in one portion of the game.


Acording to the Backer email it's exactly that bugs in the Online part of the game.
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Tomibiki



Joined: 08 Jul 2007
Posts: 834
PostPosted: Wed Aug 05, 2015 12:53 pm Reply with quote
This is almost as sad as River City Ransom Underground just continuing to be a total tease..
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ParaChomp



Joined: 10 Dec 2010
Posts: 1018
PostPosted: Wed Aug 05, 2015 1:39 pm Reply with quote
#capcomwasright
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kuzronk



Joined: 22 Dec 2014
Posts: 85
PostPosted: Wed Aug 05, 2015 5:21 pm Reply with quote
I don't get why people are moaning here. Would you rather everything to be working day 1 or a bug filled mess like most AAA games?
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Eldritcho



Joined: 14 Dec 2010
Posts: 260
PostPosted: Wed Aug 05, 2015 8:54 pm Reply with quote
I'd laugh and say "I told ya so", except I too find this disappointing.
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Vanadise



Joined: 06 Apr 2015
Posts: 500
PostPosted: Wed Aug 05, 2015 10:17 pm Reply with quote
kuzronk wrote:
I don't get why people are moaning here. Would you rather everything to be working day 1 or a bug filled mess like most AAA games?


It's popular to hate on Mighty No. 9 nowadays.

But seriously, if the game does come out in Q1 2016, it'll still be closer to hitting its original estimate than most Kickstarter games are. It's a little annoying, but I'd rather they take their time than release a buggy mess.
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se37



Joined: 08 Dec 2007
Posts: 229
Location: Annapolis, Maryland
PostPosted: Wed Aug 05, 2015 11:06 pm Reply with quote
kuzronk wrote:
I don't get why people are moaning here. Would you rather everything to be working day 1 or a bug filled mess like most AAA games?


I don't get all the hate that Mighty No. 9 is getting. The only thing I can think of is the forum problem (which when reading up on it was really a mountain out of an ant hill) and the art style changed a bit from concept art. If they are having bugs in the online part and feel that it isn't ready I think it should be delayed for a while if it needs fixed. They are taking their time with bugs and not the norm "Fix it later" type crap.

Heck, the Kickstarter is only a year at best behind, which isn't too bad at all. Shantae: Half-Genie Hero, which I backed, was suppose to come out last year and it still a while before we get that. The Otakon Beat-Up game is never coming out (and hardly had much demo's) so seeing this i the bug testing stage shows real promise that they are taking their time working on it.
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enurtsol



Joined: 01 May 2007
Posts: 14795
PostPosted: Thu Aug 06, 2015 1:22 am Reply with quote
Ah, the bane of recent game releases, the online component.
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Kadmos1



Joined: 08 May 2014
Posts: 13568
Location: In Phoenix but has an 85308 ZIP
PostPosted: Thu Aug 06, 2015 7:32 am Reply with quote
If they do get to their original estimated release date, then at least, in a negative sense, they accomplished that. However, how much of these are actually bugs and how much is just using that as an excuse is another. That is, corporate greed and crowdfunding can have people taking advantage of the funders.
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